You can spawn an army of enemies, build a fort with static props and turrets, do all kinds of stuff. you will do as I tell you." The cult classic sci-fi horror FPS-RPG has returned. It is my will that gave you your cybernetic implants, the only beauty in that meat you call a body. When I first tried playing through this game, the RPG system isn't exactly explained the best that it could be, so I started over a few times and after I felt confident that I understood the game and read a few guides, I added back the weapon degradation by removing the line from the CFG file.Īnd by the way you can cheat in this game to make it a hell of a lot harder or just have a lot of fun. System Shock 2 - " Remember, it is my will that guided you here. This game can be very difficult the first few times through it, so it probably would be wise to turn it off at least with your first few attempts. If you want the game to be more difficult, by all means don't turn it off. They're making ignorant assumptions without any information. I'm just posting this for the benefit of those who don't.ĭon't listen to these people, they don't know what they're talking about. If you like the way things are, that's fine. Also note that turning gun damage off basically makes the maintenance skill pointless. Note that broken guns will stay that way unless repaired. Your guns should now stop snapping like twigs after a few mags. IF THIS DOES NOT WORK, IT IS LIKELY THAT YOU ACCIDENTALLY SAVED THE FILE AS A TXT OR SOMETHING. When you save the file, make sure to change the file type to "All files *.*" at the bottom right of the save dialog, then save it as "user.cfg". "0.3" would cause weapons to degrade at 30% of normal speed, for example. If you wish to slow weapon damage as opposed to disabling it entirely, you may use a decimal number. System Shock 2 was not trying to give you a survival-fantasy. Im not left hiding, hyperventilating, panicking. I become the real monster, I dominate the other monsters. I was there, I saw it happen with my own eyes. Prey, even at the highest difficulty and with the post-release survival options, carries too much of the Dishonored and Bioshock power-fantasy. You could choose from three professions at the outset: a technically proficient interstellar naval officer who. It is NOT a cheat, and I'm really getting tired of this new generation of players telling everybody that it's cheat when they weren't even there. Shock 2 gave you seemingly infinite choice. This little fix using that line in the user.cfg file was announced by the developers with one of the patches as a workaround to fix the problem. As I recall I think they basically closed their doors at that point due to financial issues. They made several announcements that weapon degradation was broken and even tried to fix it with a patch, but couldn't fix the problem. I was in the Looking Glass message board in the late 90s when this game was released, and the developers even answered a few of my questions. Why don't you spawn in more ammo or max out all stats while you're at it? This dumb workaround is essentially cheating. There's also the Tier 2 PSi power Anti Entropy. Originally posted by Sikobae:That's why you stack maintenance for all gun classes.
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